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Lizardfolk, Lizardfolk Champion

Lizardfolk Champion CR 10

Source Monster Codex pg. 145
XP 9,600
Lizardfolk cavalier 9
N Medium humanoid (reptilian)
Init +0; Senses Perception +13

Defense

AC 27, touch 10, flat-footed 27 (+9 armor, +5 natural, +3 shield)
hp 100 (11 HD; 2d8+9d10+42)
Fort +12, Ref +3, Will +4

Offense

Speed 20 ft., swim 15 ft.
Melee +1 lance +17/+12 (1d8+8/19–20/×3) or claw +15 (1d6+5), bite +10 (1d4+2)
Ranged javelin +10 (1d6+5)
Special Attacks banner +2/+1, cavalier’s charge, challenge (+9, +3, 3/day)

Statistics

Str 21, Dex 10, Con 17, Int 7, Wis 12, Cha 12
Base Atk +10; CMB +15; CMD 25
Feats Duck and CoverAPG, Improved Critical (lance), Improved Natural Attack (claw), Mounted Combat, Power Attack, Ride-By Attack, Shield WallAPG, Trample, Weapon Focus (lance)
Skills Perception +13, Ride +5, Swim +11; Racial Modifiers +4 Acrobatics
Languages Draconic
SQ expert trainer +4, greater tactician (2/day, 7 rounds, swift action), hold breath, mount (styracosaurus), order of the dragon (aid allies, strategy)
Combat Gear potions of cure moderate wounds (2), alchemist’s fire (2); Other Gear +1 half-plate, +1 heavy wooden shield, +1 lance, javelins (2), belt of giant strength +2, 191 gp

Ecology

Environment temperate swamps

Description

Styracosaurus

N Large animal (Pathfinder RPG Bestiary 4 59, 311)
Init +2; Senses low-light vision, scent; Perception +12

Defense

AC 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, –1 size)
hp 44 (8d8+8) Fort +7, Ref +8, Will +3
Defensive Abilities evasion

Offense

Speed 30 ft.
Melee gore +10 (2d8+7)
Special Attacks ferocity, reflexive strike
Space 10 ft.; Reach 10 ft.

Statistics

Str 21, Dex 14, Con 13, Int 2, Wis 12, Cha 7
Base Atk +6; CMB +12 (+14 bull rush or overrun); CMD 24 (26 vs. bull rush or overrun)
Feats Improved Bull Rush, Improved Natural Attack (gore), Improved Overrun, Power Attack
Skills Perception +12
SQ devotion, tricks (attack [all creatures], come, defend, down, guard, heal, seek, stay, work)

Most lizardfolk feel a deep connection to dinosaurs, seeing in the fearsome beasts an obvious kinship, and considering them a symbol of the once-great lizardfolk civilization. As a result, many tribes attempt to domesticate dinosaurs as beasts of burden or war—with varying degrees of success. Those warriors able to single-handedly pacify and train dinosaur mounts win the respect of their tribes. Dinosaur-riding lizardfolk champions are famed battle leaders among their tribes, and often become chieftains of their people.

Creatures in "Lizardfolk" Category

NameCR
Lizard Scion5
Lizardfolk1
Lizardfolk Berserker5
Lizardfolk Champion10
Lizardfolk Clutch Mother13
Lizardfolk Rattler5
Lizardfolk Sorcerer12
Lizardfolk Stalker3
Lizardfolk Swamp Lurker8
Lizardfolk Vanguard2